Here we are, back with the second part of “ready to play.” Little reminder : this article intends to help you start you game efficiently. In this second guide, we’ll cover several aspects, including the possibility to hire staff. In the same way as in the first article, we will say that you chose the police to start of with. Focus
Improving your buildings
In our first article, we told you that you could improve your buildings on several points. The time has come to see how and give you all the keys to become a true master of Dial-911.
Have you ever taken the time to explore the different tabs in the options of your buildings? No ? You should check it out then. Click on the small building shaped button at the bottom right of your screen. Your list of buildings opens. Click on the police station for instance. Before you, the details of your building. The first page contains the most important information: the level, the number of vehicles and the staff. Below, one can see the button “Improve” and the number of coins or notes one needs to be able to improve his/her structure. “Why improve my building? “. Very good question ! Indeed, one could think that once the building bought, nothing remains to do. That would be a shame! Dial-911 would lose a part of its fun! To answer our question: improving your building enables you to gain levels. You therefore have the opportunity to host more vehicles and staff, and, as a result, cover more ground, accept more missions, earn more money to build more buildings . The opportunity to have fun, in other words!
The time has come to explore the opportunities that the “vehicles” and “staff” tabs offer.
The vehicle tab
You building level is higher because you have decided to improve it? In this case, you should have the possibility to purchase new vehicles.
However, beware! As said above, the number of vehicles you can have depends on the level of your building. In our case, we only have two vehicles, but we are told (top left) that we can have 5. Click on “Buy a vehicle”. Done ? In front of you comes up the vehicles you can buy. At Level 4, you should have access to PS and VLU cars. Each costs 20,000 (PS) and 25,000 coins (VLU). You also have the opportunity to become the proud owner of an additional vehicle in exchange of 20 (PS) or 25 (VLU) notes. You have no more money? It’s annoying, indeed. You quickly understand the importance of knowing how to manage your wallet. If you do not have time to wait and want to buy a new car immediately, you have the possibility to get more banknotes. Simply leave the screen on which you currently are, and click on the “+” sign that is next to your number of notes. A screen appears and proposes you to buy notes. You have the choice between 7 quantities: 100, 500, 1000, 2500, 5000 and 10,000. Little tip about this: many players tend to buy their notes 100 by 100. However, this is not necessarily the right solution, and here’s why: If you are a loyal player of Dial-911, you will inevitably, at a moment or at another, need more notes. Depending on your game projects, 100 notes can go quickly, without bringing in money fast enough. Conversely, if you have the opportunity to invest in 1000, or even 2500 notes in a oner, your game will be much more interesting. Your wallet will enable you to make improvements at all levels and finish them in no time. As a result, you will be able to enjoy your game without having to wait, and earn coins at the same time. Ultimately, you will save money.
No need to be a math teacher to realize that you earn more when you invest more. The more notes you buy, the less expensive they are!
Let’s get back to the topic, and to our options screen through which we can make improvements. We have just seen the “vehicles” tab. Now, let’s take a look at the “staff” one. The level of your building enables you to recruit a certain number of people. At level 4, you can hire 13 people. As a result, your missions will be carried out more efficiently. Yes: more policemen for better performance! Then click on “hiring staff.” This wont cost you anything, but it will take 12 hours for your team to get its act together. Once again, your notes enable you to reduce the waiting time. In our case, at level 4, you will need 72 notes to makes things move faster.